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Stylized Handheld Camera

This handheld camera is one of the main hero props in a 3D Unreal Engine short film I'm currently working on with a team of 4 other artists. In the film, there are two different time periods that are about 25 years apart, and this prop appears in both, so it has two different texture variations. Additionally, this prop is rigged so that the viewport and playback display can be opened and closed.

In-progress shot from the short film

Past/newer variation of the camera texture: stickers are more vibrant, only slight amount of dust, damage, and edgewear.

Past/newer variation of the camera texture: stickers are more vibrant, only slight amount of dust, damage, and edgewear.

Present/withered variation of the camera texture: stickers are dull, there is more dust, damage, and edgewear.

Present/withered variation of the camera texture: stickers are dull, there is more dust, damage, and edgewear.